My whole childhood was in NYC, Queens. My wole adulthood has been here in Vegas.
I started drawing in early childhood, inspired by the works of games and animations. When I was 13, I got my hands on my first game engine; a simple one called RPG Maker 2000,
where I explored ways to create custom content, fiddling with Ruby code. I didn't know what a tech artist was yet, but I knew I loved this kind of work. I just wanted my art to be
able to do cooler things than what the standard tools allowed.
I attended The Art Instutute here in Vegas and graduated with a Bachelor of Science in Game Art & Design. My career began soon after, at a small start-up, where I was imediately exposed
to some of the best mentors in the casino game dev industry.
I moved onto a Media Tech role with Bally Tech, an animation role at another start up for mobile slots, a more tech-art animation role with a mom-n-pop loyalty kiosk developer that was bought
by Everi. Within Everi, I was poached internally for a senior Tech Art role in their at-the-time newest Digital (mobile) team called "Innovations" where I got to do R&D and make my favorite
games. This is where I grew the most.
I'm happy as long as I'm creating.